To this end, the games present players with a machine called the Animus, which enables a person to access the 'genetic memories' inherited from their ancestors, allowing them to relive key moments 2 of the ancestor's life. AC games revolve around finding these artefacts - which, as they emerged throughout history, were hidden by the Assassins and scattered all around the world - before the enemy does. Against them, and fighting for humankind's free will, are the Assassins. The plots of AC games take place in a universe that mirrors our own with a few exceptions of which the most notable being the existence of a global conglomerate 1 run by a group of people who wants to literally control the heart and minds of human beings by using technological artefacts of a lost pre-historic civilisation - the Isu. That being said, what makes AC a particularly interesting case of study is that beyond its economic aspect - a multi-million dollar franchise - is the idea of past societies' interactive reconstructions, which somehow allows a re-living experience of historical events. Over the course of 11 years, 20 games were developed - available for multiple platforms - with the 21st instalment launched in October 2018. It has also sprung to other medias with several books, comics and even a Hollywood theatrical release (2016), establishing itself as a true pop culture phenomenon of the 21st century. 2016) since the launch of its first instalment in 2007. Keywords: Julius Caesar Cleopatra Gender in Antiquity archaeology ancient history videogames pop culture Assassins creed history Roman past classical reception popular culture.ĭeveloped by Ubisoft Montreal, Assassin's Creed (AC) is one of today's most successful game franchises with an estimated revenue of at least $300 million and more than 100 million copies sold worldwide (Money Inc. It is proposed here that there is in the game a clear-cut representation of men and women's activities and roles that are, in large part, structured the way they are due to current discourses and issues concerning female agency in the contemporary world. The analysis of the relationships between Caesar and these other characters reveals several decisions of the game developers that can be better understood through a gender-based examination. The main goal of this article is to make an in-depth analysis of the reception of Julius Caesar in Assassin's Creed Origins - a venture that, as is demonstrated throughout the article, necessarily passes through an examination of Caesar's in-game relations and attitudes towards the other historical and fictional characters around him, especially Cleopatra, Bayek and Aya. It is focusing on his involvement in Cleopatra and Ptolemy XIII's struggle for the throne, with the plot culminating with his assassination in 44 BCE. In 2017,s Ubisoft Montreal launched the game, Assassin's Creed Origins, with its historical background placed in Egypt by the time of the arrival of Julius Caesar. Carneiroĭepartment of History, State University of São Paulo, São Paulo, Brazil Nelson Bondioli Marcio Texeira-Bastos Luciano C. History, design and archaeology: The reception of Julius Caesar and the representation of gender and agency in Assassin's Creed Origins
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |